l_raider_ammo

{
    "base_spec": "/pa/ammo/base_beam/base_beam.json",
    "collision_check": "enemies",
    "damage": 16,
    "full_damage_splash_radius": 1,
    "fx_beam_spec": "/pa/units/air/l_raider/beam_trail.pfx",
    "fx_collision_spec": "/pa/units/air/l_raider/beam_hit.pfx",
    "splash_damage": 0,
    "splash_radius": 0
}