l_raider_ammo
{ "base_spec": "/pa/ammo/base_beam/base_beam.json", "collision_check": "enemies", "damage": 16, "full_damage_splash_radius": 1, "fx_beam_spec": "/pa/units/air/l_raider/beam_trail.pfx", "fx_collision_spec": "/pa/units/air/l_raider/beam_hit.pfx", "splash_damage": 0, "splash_radius": 0 }