l_raider_ammo
{
"base_spec": "/pa/ammo/base_beam/base_beam.json",
"collision_check": "enemies",
"damage": 16,
"full_damage_splash_radius": 1,
"fx_beam_spec": "/pa/units/air/l_raider/beam_trail.pfx",
"fx_collision_spec": "/pa/units/air/l_raider/beam_hit.pfx",
"splash_damage": 0,
"splash_radius": 0
}