l_air_defense_beam_ammo
{ "armor_damage_map": { "AT_Bot": 0.0, "AT_Commander": 0.0, "AT_Hover": 0.0, "AT_Naval": 0.0, "AT_Orbital": 0.0, "AT_Structure": 0.0, "AT_Vehicle": 0.0 }, "base_spec": "/pa/ammo/base_beam/base_beam.json", "collision_check": "enemies", "damage": 10, "fx_beam_spec": "/pa/effects/specs/none.pfx", "fx_collision_spec": "/pa/effects/specs/none.pfx", "splash_damage": 0, "splash_radius": 0 }