l_air_defense_beam_ammo

{
    "armor_damage_map": {
        "AT_Bot": 0.0,
        "AT_Commander": 0.0,
        "AT_Hover": 0.0,
        "AT_Naval": 0.0,
        "AT_Orbital": 0.0,
        "AT_Structure": 0.0,
        "AT_Vehicle": 0.0
    },
    "base_spec": "/pa/ammo/base_beam/base_beam.json",
    "collision_check": "enemies",
    "damage": 10,
    "fx_beam_spec": "/pa/effects/specs/none.pfx",
    "fx_collision_spec": "/pa/effects/specs/none.pfx",
    "splash_damage": 0,
    "splash_radius": 0
}