l_air_defense_beam_ammo
{
"armor_damage_map": {
"AT_Bot": 0.0,
"AT_Commander": 0.0,
"AT_Hover": 0.0,
"AT_Naval": 0.0,
"AT_Orbital": 0.0,
"AT_Structure": 0.0,
"AT_Vehicle": 0.0
},
"base_spec": "/pa/ammo/base_beam/base_beam.json",
"collision_check": "enemies",
"damage": 10,
"fx_beam_spec": "/pa/effects/specs/none.pfx",
"fx_collision_spec": "/pa/effects/specs/none.pfx",
"splash_damage": 0,
"splash_radius": 0
}