l_air_defense_beam_ammo

{
  "armor_damage_map": {
    "AT_Bot": 0.0,
    "AT_Commander": 0.0,
    "AT_Hover": 0.0,
    "AT_Naval": 0.0,
    "AT_Orbital": 0.0,
    "AT_Structure": 0.0,
    "AT_Vehicle": 0.0
  },
  "base_spec": "/pa/ammo/base_beam/base_beam.json",
  "collision_check": "enemies",
  "damage": 10,
  "fx_beam_spec": "/pa/effects/specs/none.pfx",
  "fx_collision_spec": "/pa/effects/specs/none.pfx",
  "splash_damage": 0,
  "splash_radius": 0
}