Spoiler

Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.

    Overview

    Blueprint
    • HP: 5
    • Build cost: 20 metal
    • Maximum range: 5
    • Build locations: land

Stitch

Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.

    Overview

    Blueprint
    • HP: 50
    • Build cost: 250 metal

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Recon

    • Vision radius: 2
    • No underwater vision
    • Radar radius: 5

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Mine vision radius: 100

    Economy

    • Weapon energy consumption: 100000 / s

    Economy

    • Build rate: 30
    • Build range: 60
    • Fabrication metal consumption: 30 / s
    • Fabrication energy consumption: 400 / s
    • Energy consumption per metal: 13.3
    • Auto Repair

    Self Destruct

    • Blueprint
    • Range: 5
    • Yaw: 360° at 3600° per second
    • Pitch: 360° at 3600° per second
    • Energy consumption: 100000 per shot
    • Targets: LandHorizontal, WaterSurface
    • Charges in 1.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 1
    • Max velocity: 1
    • Collision check: enemies
    • Collision response: impact

    Builds