

Unit Cannon
Interplanetary Transport - Builds and launches up to 12 units at once anywhere in the system.Overview
Blueprint- HP: 18000
- Build cost: 5600 metal
- Unit storage capacity: 16
- Maximum range: 5000
- Factory cooldown: 2.0
- Rolloff delay: 2.0
- Build locations: land, water surface
Recon
- Vision radius: 100
- Underwater vision radius: 120
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Unit Types
- Advanced
- Artillery
- Custom58
- FabAdvBuild
- Factory
- Important
- Interplanetary
- Structure
Built By
Builds
-
T2
Advanced Fabrication Bot 0:40 + 0:02 + 0:02
-
T2
Advanced Fabrication Vehicle 0:45 + 0:02 + 0:02
-
T1
Ant 0:03 + 0:02 + 0:02
-
T1
Boom 0:01.0 + 0:02 + 0:02
-
T1
Dox 0:01.0 + 0:02 + 0:02
-
T1
Fabrication Bot 0:03 + 0:02 + 0:02
-
T1
Fabrication Vehicle 0:04 + 0:02 + 0:02
-
T1
Grenadier 0:02 + 0:02 + 0:02
-
T2
Locusts 0:05 + 0:02 + 0:02
-
T2
Mend 0:22 + 0:02 + 0:02
-
T2
Slammer 0:11 + 0:02 + 0:02
-
T1
Spark 0:02 + 0:02 + 0:02
-
T1
Spinner 0:03 + 0:02 + 0:02
-
T1
Stinger 0:02 + 0:02 + 0:02
-
T1
Stitch 0:05 + 0:02 + 0:02
-
T2
Storm 0:16 + 0:02 + 0:02
-
T1
Stryker 0:01 + 0:02 + 0:02
Weapon
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Damage target: HitPoints
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall