Helios

Invasion Titan - Can link with a teleporter to send units directly to planet surface. Attacks everything.

    Overview

    Blueprint
    • HP: 13000
    • Build cost: 30000 metal
    • Maximum range: 140
    • Total DPS: 165.0

Shredder

Anti-Air Turret - Equipped with homing tracer rounds. Only attacks air targets.

    Overview

    Blueprint
    • HP: 1000
    • Build cost: 225 metal
    • Maximum range: 150
    • Total DPS: 100
    • Build locations: land, water surface

    Physics

    • Max speed: 25
    • Acceleration: 25
    • Braking rate: 25
    • Turn rate: 90

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200
    • Orbital vision radius: 600
    • Visibility

    • Always visible

    Recon

    • Vision radius: 155
    • Underwater vision radius: 155

    Economy

    • Base energy consumption: 1000 / s

    Economy

    Weapon (x2)

    • Blueprint
    • Range: 140
    • Damage: 82.5 DPS: 55 damage every 0.67 seconds (1.5 shots per second)
    • Targets: LandHorizontal, WaterSurface, Seafloor, Air, Orbital
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 55
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Land - Wall
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #1

    • Blueprint
    • Range: 150
    • Firing standard deviation: 2
    • Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
    • Yaw: 180° at 720° per second
    • Pitch: 90° at 720° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Splash: 0 damage, radius 3
    • Burn damage: 15, radius 2
    • Muzzle velocity: 155.0
    • Max velocity: 250
    • Turn rate: 10
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan )
      • Air & Mobile

    Weapon #2

    • Blueprint
    • Range: 150
    • Damage: 100 DPS: 10 damage every 0.10 seconds (10 shots per second)
    • Yaw: 180° at 720° per second
    • Pitch: 90° at 720° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 10
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
      • Air & Mobile