Radar
Basic Radar - Short-range enemy unit detection. Requires energy.- HP: 500
- Build cost: 350 metal
- Factory cooldown: 4
- Build locations: land, water surface
Overview
BlueprintVehicle Factory
Basic Manufacturing - Builds basic land vehicles.- HP: 6000
- Build cost: 600 metal
- Factory cooldown: 4
- Build locations: land
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 500
- Sonar radius: 500
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Base energy consumption: 300 / s
Economy
- Build rate: 15
- Fabrication metal consumption: 15 / s
- Fabrication energy consumption: 675 / s
- Energy consumption per metal: 45.0
Economy
Builds
-
T1
Ant
0:10
+ 0:04
-
T1
Drifter
0:15
+ 0:04
-
T1
Fabrication Vehicle
0:13
+ 0:04
-
T1
Inferno
0:15
+ 0:04
-
T1
Skitter
0:05
+ 0:04
-
T1
Spinner
0:10
+ 0:04
-
T1
Stryker
0:03
+ 0:04
Builds
-
T2
Advanced Armour Fabricator
0:05
-
T2
Advanced Fabrication Flyer
0:05
-
T2
Advanced Fabrication Vessel
0:03
-
T2
Advanced Fabrication Walker
0:07
-
T1
Armour Fabricator
0:26
-
T1
Fabrication Flyer
0:35
-
T1
Fabrication Vessel
0:21
-
T1
Fabrication Walker
0:38
-
T1
Guardian
0:07
-
T2
Praetorian
0:04
Built By
-
T2
Advanced Fab Aircraft
0:11
-
T2
Advanced Fabrication Bot
0:13
-
T2
Advanced Fabrication Ship
0:07
-
T2
Advanced Fabrication Vehicle
0:10
-
T2
Colonel
0:07
-
T1
Fabrication Aircraft
1:06
-
T1
Fabrication Bot
1:25
-
T1
Fabrication Ship
0:42
-
T1
Fabrication Vehicle
0:54
-
T0
Imperial Class Commander
0:20
-
T0
Quadruped Class Commander
0:20
-
T0
Raptor Class Commander
0:20
-
T0
Tank Class Commander
0:20