![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_air_defense/l_air_defense_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_air_defense.png)
Shredder
Anti-Air Turret - Equipped with homing tracer rounds. Only attacks air targets.- HP: 1000
- Build cost: 225 metal
- Maximum range: 150
- Total DPS: 100
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/sea/fabrication_ship/fabrication_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_ship.png)
Fabrication Ship
Basic Fabricator - Builds basic naval structures. Water hover.- HP: 100
- Build cost: 200 metal
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
- Hovers over water and shallows
Physics
- Vision radius: 155
- Underwater vision radius: 155
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 14
- Build range: 45
- Fabrication metal consumption: 14 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 57.1
Economy
- Blueprint
- Range: 150
- Firing standard deviation: 2
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Splash: 0 damage, radius 3
- Burn damage: 15, radius 2
- Muzzle velocity: 155.0
- Max velocity: 250
- Turn rate: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan )
- Air & Mobile
- Blueprint
- Range: 150
- Damage: 100 DPS: 10 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T2
Advanced Naval Factory 5:42
-
T1
Air Factory 0:42
-
T1
Bot Factory 0:42
-
T1
Energy Plant 0:28
-
T1
Energy Storage 0:32
-
T1
Galata Turret 0:16
-
T1
Laser Defense Tower 0:25
-
T1
Lob 1:25
-
T1
Metal Extractor 0:12
-
T1
Metal Storage 0:32
-
T1
Naval Factory 0:42
-
T1
Orbital Launcher 0:42
-
T1
Pelter 1:04
-
T1
Radar 0:14
-
T1
Single Laser Defense Tower 0:16
-
T1
Teleporter 0:57
-
T1
Torpedo Launcher 0:25
-
T1
Umbrella 1:04
-
T1
Vehicle Factory 0:42
-
T1
Wall 0:03
Builds
-
T2
Advanced Armour Fabricator 0:03
-
T2
Advanced Fabrication Flyer 0:03
-
T2
Advanced Fabrication Vessel 0:02
-
T2
Advanced Fabrication Walker 0:04
-
T1
Armour Fabricator 0:17
-
T1
Fabrication Flyer 0:22
-
T1
Fabrication Vessel 0:14
-
T1
Fabrication Walker 0:25
-
T0
Legion Class Commander 0:07
-
T2
Praetorian 0:02
-
T2
Remora 0:02
Built By
-
T2
Advanced Naval Factory 0:03 + 0:06
-
T1
Naval Factory 0:10 + 0:03