Avenger
Orbital Fighter - Fast moving orbital fighter for offense and defense.- HP: 50
- Build cost: 300 metal
- Maximum range: 100
- Total DPS: 40
Overview
BlueprintSlammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 360
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 587.5
Overview
Blueprint- Max speed: 65
- Acceleration: 65
- Braking rate: 20
- Turn rate: 120
Physics
- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- No underwater vision
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Blueprint
- Range: 100
- Damage: 40 DPS: 40 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 20° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 300.0
- Max velocity: 300.0
- Collision check: enemies
- Collision response: impact
- Orbital
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 187.5 DPS: 250 damage every 1.33 seconds (0.75 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 75.0
- Max velocity: 75.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 75.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Layer Ammo
Seafloor
LandHorizontal
Target Priorities
- T2 Orbital Factory 0:05 + 0:04
- T1 Orbital Launcher 0:10 + 0:03
Built By
- T2 Advanced Bot Factory 0:11 + 0:03
- T2 Unit Cannon 0:11 + 0:02 + 0:02