Supernova

Nuclear Missile Launcher - Builds and launches unlimited range, large splash damage, nuclear missiles. Can fire at other planets.

    Overview

    Blueprint
    • HP: 1500
    • Build cost: 14400 metal
    • Missile storage capacity: 1
    • Maximum range: 5000
    • Total DPS: 33000.0
    • Build locations: land, water surface

Spoiler

Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.

    Overview

    Blueprint
    • HP: 5
    • Build cost: 20 metal
    • Maximum range: 5
    • Build locations: land

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 2
    • No underwater vision
    • Radar radius: 5

    Economy

    • Build rate: 90
    • Fabrication metal consumption: 90 / s
    • Fabrication energy consumption: 6000 / s
    • Energy consumption per metal: 66.7

    Economy

    • Weapon energy consumption: 100000 / s

    Weapon

    • Blueprint
    • Range: 5000
    • Damage: 33000.0 DPS: 33000 damage every 1.00 seconds (1 shot per second)
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Interplanetary type: System
    • Metal cost: 30000 per shot
    • Build time: 5:33
    • Damage: 33000
    • Splash: 33000 damage, radius 150
    • Full damage splash radius: 125
    • Burn damage: 200, radius 137
    • Muzzle velocity: 40
    • Max velocity: 75
    • Turn rate: 180
    • Collision check: ground
    • Collision response: impact
    • Unit types: Custom1, Mobile, Orbital
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Self Destruct

    • Blueprint
    • Range: 5
    • Yaw: 360° at 3600° per second
    • Pitch: 360° at 3600° per second
    • Energy consumption: 100000 per shot
    • Targets: LandHorizontal, WaterSurface
    • Charges in 1.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 1
    • Max velocity: 1
    • Collision check: enemies
    • Collision response: impact