Clot (l_land_barrier) - /pa/units/land/l_land_barrier/l_land_barrier.json

Wall - Very durable. Blocks enemy fire only.
{
  "display_name": "!LOC:Clot",
  "description": "!LOC:Wall - Very durable. Blocks enemy fire only.",
  "TEMP_texelinfo": 16.14,
  "area_build_separation": 1,
  "atrophy_cool_down": 0.5,
  "atrophy_rate": 20,
  "base_spec": "/pa/units/land/base_structure/base_structure.json",
  "build_metal_cost": 50,
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/barrier"
    },
    "died": {
      "audio_cue": "/SE/Death/barrier",
      "effect_scale": 1.25,
      "effect_spec": "/pa/effects/specs/default_explosion.pfx"
    }
  },
  "max_health": 2000,
  "mesh_bounds": [
    5,
    5,
    14
  ],
  "model": [
    {
      "filename": "/pa/units/land/l_land_barrier/l_land_barrier.papa",
      "layer": "WL_LandHorizontal"
    },
    {
      "filename": "/pa/units/land/l_land_barrier/sea/l_land_barrier.papa",
      "layer": "WL_WaterSurface"
    }
  ],
  "placement_size": [
    4,
    4
  ],
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 1,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -12
  },
  "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
  "structure": {
    "cost_stamp": {
      "shape": "box",
      "type_data": [
        {
          "move_type": "land-small",
          "stamp_type": "wall"
        },
        {
          "move_type": "amphibious",
          "stamp_type": "wall"
        },
        {
          "move_type": "amphibious-large",
          "stamp_type": "wall"
        },
        {
          "move_type": "hover",
          "stamp_type": "wall"
        },
        {
          "move_type": "hover-large",
          "stamp_type": "wall"
        },
        {
          "move_type": "deepwater",
          "stamp_type": "wall"
        },
        {
          "move_type": "underwater",
          "stamp_type": "wall"
        }
      ]
    }
  },
  "unit_types": [
    "UNITTYPE_Structure",
    "UNITTYPE_Basic",
    "UNITTYPE_Wall",
    "UNITTYPE_FabBuild",
    "UNITTYPE_FabAdvBuild",
    "UNITTYPE_CmdBuild",
    "UNITTYPE_CombatFabAdvBuild",
    "UNITTYPE_Custom1"
  ],
  "wreckage_health_frac": 0.0
}