![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_sea_tank/l_sea_tank_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_sea_tank.png)
Hammerhead
Trireme - Rams enemy ships. Fast. Heavily armored. Attacks land, sea, seabed and undersea targets.- HP: 14000
- Build cost: 4000 metal
- Maximum range: 200
- Total DPS: 2725.0
Overview
Blueprint![](https://cdn.palobby.com/pa/units/orbital/orbital_fabrication_bot/orbital_fabrication_bot_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_fabrication_bot.png)
Orbital Fabrication Bot
Orbital Fabricator - Builds orbital satellites, spaceships and TITANS.- HP: 100
- Build cost: 1300 metal
Overview
Blueprint- Max speed: 20
- Acceleration: 30
- Braking rate: 80
- Turn rate: 65
Physics
- Max speed: 20
- Acceleration: 10
- Braking rate: 10
- Turn rate: 75
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 250
- Always visible
Recon
Visibility
Economy
- Build rate: 45
- Build range: 30
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1500 / s
- Energy consumption per metal: 33.3
Economy
- Blueprint
- Range: 150
- Projectiles per fire: 4
- Damage: 800.0 DPS: 4x400 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 25° at 90° per second
- Pitch: 90° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 400
- Splash: 400 damage, radius 4
- Full damage splash radius: 2
- Muzzle velocity: 110.0
- Max velocity: 120.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 200
- Damage: 125.0 DPS: 250 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Splash: 50 damage, radius 10
- Full damage splash radius: 2
- Muzzle velocity: 10.0
- Max velocity: 50.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 22
- Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
- Yaw: 55° at 360° per second
- Pitch: 90° at 360° per second
- Targets: WaterSurface
- Blueprint
- Type: Beam
- Damage: 200
- Splash: 200 damage, radius 10
- Full damage splash radius: 10
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Builds
-
T2
Anchor 0:33
-
T3
Ares 11:06
-
T3
Atlas 11:06
-
T3
Helios 11:06
-
T2
Jig 1:28
-
T1
Metal Extractor 0:03
-
T2
Orbital Factory 1:33
-
T1
Teleporter 0:17
-
T3
Zeus 11:06
Builds
-
T2
Advanced Ship Foundry 1:01 + 0:06
Built By
-
T2
Orbital Factory 0:21 + 0:04
-
T1
Orbital Launcher 0:43 + 0:03