l_sea_tank_ram_ammo

{
  "base_spec": "/pa/ammo/base_beam/base_beam.json",
  "collision_check": "enemies",
  "damage": 200,
  "full_damage_splash_radius": 10,
  "fx_beam_spec": "/pa/effects/specs/none.pfx",
  "fx_collision_spec": "/pa/effects/specs/none.pfx",
  "splash_damage": 200,
  "splash_damages_allies": true,
  "splash_radius": 10
}