l_sea_tank_ram_ammo
{
"base_spec": "/pa/ammo/base_beam/base_beam.json",
"collision_check": "enemies",
"damage": 200,
"full_damage_splash_radius": 10,
"fx_beam_spec": "/pa/effects/specs/none.pfx",
"fx_collision_spec": "/pa/effects/specs/none.pfx",
"splash_damage": 200,
"splash_damages_allies": true,
"splash_radius": 10
}