Hammerhead (l_sea_tank) - /pa/units/sea/l_sea_tank/l_sea_tank.json

Trireme - Rams enemy ships. Fast. Heavily armored. Attacks land, sea, seabed and undersea targets.
{
  "display_name": "!LOC:Hammerhead",
  "description": "!LOC:Trireme - Rams enemy ships. Fast. Heavily armored. Attacks land, sea, seabed and undersea targets.",
  "TEMP_texelinfo": 24.7645,
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/sea/nuclear_sub_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    }
  },
  "base_spec": "/pa/units/sea/base_ship/base_ship.json",
  "build_metal_cost": 4000,
  "events": {
    "died": {
      "audio_cue": "/SE/Death/Sea_sub",
      "effect_scale": 1.5,
      "effect_spec": "/pa/effects/specs/default_building_explosion.pfx"
    },
    "fired0": {
      "audio_cue": "/SE/Weapons/sea/destroyer_fire",
      "effect_scale": 2.0,
      "effect_spec": "/pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle001 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle002 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle003 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle004"
    },
    "fired1": {
      "audio_cue": "/SE/Weapons/sea/destroyer_fire",
      "effect_scale": 2.0,
      "effect_spec": "/pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle005 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle006 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle007 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle008"
    },
    "fired2": {
      "audio_cue": "/SE/Weapons/sea/torpedo_fire",
      "effect_scale": 1.0
    },
    "fired3": {
      "audio_cue": "/SE/Impacts/shell_artillery",
      "effect_scale": 3.0,
      "effect_spec": "/pa/units/sea/l_sea_tank/ram_hit.pfx bone_rammer"
    }
  },
  "fx_offsets": [
    {
      "filename": "/pa/units/sea/battleship/battleship_wake.pfx",
      "type": "moving_forward"
    }
  ],
  "max_health": 14000,
  "mesh_bounds": [
    15.396,
    35.345,
    15
  ],
  "model": {
    "animations": {
      "idle": "/pa/units/sea/l_sea_tank/l_sea_tank_idle.papa"
    },
    "animtree": "/pa/anim/anim_trees/l_sea_tank_anim_tree.json",
    "filename": "/pa/units/sea/l_sea_tank/l_sea_tank.papa"
  },
  "navigation": {
    "acceleration": 30,
    "brake": 80,
    "move_speed": 20,
    "turn_speed": 65
  },
  "physics": {
    "radius": 11
  },
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 200,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 200,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -44
  },
  "tools": [
    {
      "aim_bone": "bone_pitchLeft",
      "fire_event": "fired0",
      "muzzle_bone": [
        "socket_muzzle001",
        "socket_muzzle002",
        "socket_muzzle003",
        "socket_muzzle004"
      ],
      "projectiles_per_fire": 4,
      "record_index": 0,
      "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_tool_weapon.json"
    },
    {
      "aim_bone": "bone_pitchRight",
      "fire_event": "fired1",
      "muzzle_bone": [
        "socket_muzzle005",
        "socket_muzzle006",
        "socket_muzzle007",
        "socket_muzzle008"
      ],
      "projectiles_per_fire": 4,
      "record_index": 1,
      "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_tool_weapon.json"
    },
    {
      "aim_bone": "bone_torpedoTurret",
      "fire_event": "fired2",
      "muzzle_bone": "bone_torpedoMuzzle",
      "record_index": 2,
      "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_torpedo_tool_weapon.json"
    },
    {
      "aim_bone": "bone_rammer",
      "fire_event": "fired3",
      "muzzle_bone": "bone_rammer",
      "primary_weapon": true,
      "record_index": 3,
      "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_ram_tool_weapon.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Naval",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Advanced",
    "UNITTYPE_Heavy",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Custom1"
  ]
}