![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_air_defense/l_air_defense_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_air_defense.png)
Shredder
Anti-Air Turret - Equipped with homing tracer rounds. Only attacks air targets.- HP: 1000
- Build cost: 225 metal
- Maximum range: 150
- Total DPS: 100
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_scout_bot/l_scout_bot_radar_mode_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_scout_bot_radar_mode.png)
Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
Blueprint- Vision radius: 155
- Underwater vision radius: 155
Recon
- No underwater vision
- Radar radius: 300
- Sonar radius: 300
- Invisibile
Recon
Stealth
Economy
- Base energy consumption: 100 / s
Economy
- Blueprint
- Range: 150
- Firing standard deviation: 2
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Splash: 0 damage, radius 3
- Burn damage: 15, radius 2
- Muzzle velocity: 155.0
- Max velocity: 250
- Turn rate: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan )
- Air & Mobile
- Blueprint
- Range: 150
- Damage: 100 DPS: 10 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
-
T2
Advanced Armour Fabricator 0:03
-
T2
Advanced Fabrication Flyer 0:03
-
T2
Advanced Fabrication Vessel 0:02
-
T2
Advanced Fabrication Walker 0:04
-
T1
Armour Fabricator 0:17
-
T1
Fabrication Flyer 0:22
-
T1
Fabrication Vessel 0:14
-
T1
Fabrication Walker 0:25
-
T0
Legion Class Commander 0:07
-
T2
Praetorian 0:02
-
T2
Remora 0:02
Built By
-
T1
Armour Fabricator 0:11
-
T1
Fabrication Flyer 0:15
-
T1
Fabrication Walker 0:16