Advanced Armour Fabricator
Advanced Builder - Builds basic and advanced structures. Builds vehicle titan. Durable. More powerful than other land and air builders.- HP: 500
- Build cost: 2250 metal
Overview
BlueprintAres
Rolling Fortress - Near invincible. Long range. Heavy damage. Hover. Attacks land and sea targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1380.0
Overview
Blueprint- Max speed: 10
- Acceleration: 120
- Braking rate: 120
- Turn rate: 360
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 30
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 250
- No underwater vision
Recon
- Build rate: 70
- Build range: 45
- Fabrication metal consumption: 70 / s
- Fabrication energy consumption: 2750 / s
- Energy consumption per metal: 39.3
Economy
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 4
- Firing standard deviation: 0.25
- Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 20° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 15
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Blueprint
- Range: 220
- Projectiles per fire: 2
- Firing standard deviation: 0.25
- Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 80° at 90° per second
- Pitch: 15° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Splash: 100 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2 (x3)
Ammo
Target Priorities
- T2 Advanced Armour Foundry 1:08
- T2 Advanced Mass Extractor 0:25
- T2 Advanced Power Catalyst 0:35
- T2 Archer 0:12
- T1 Armour Foundry 0:08
- T2 Arsonist 0:11
- T2 Catalyst 9:31
- T1 Clot 0:00.7
- T2 Comet 0:57
- T2 Decimator 0:28
- T2 Diplomat 9:31
- T1 Flyer Foundry 0:08
- T2 Gustav 2:17
- T1 Hive 0:10
- T3 Holocene 14:17
- T2 Iron Dome 3:42
- T1 Jackal 0:04
- T1 Mass Extractor 0:02
- T3 Odin 7:08
- T2 OmniSilo Storage Device 0:07
- T2 Overseer 0:34
- T1 Power Catalyst 0:05
- T2 Purifier 0:03
- T1 Radar 0:05
- T2 Rampart 0:34
- T1 Ripple 0:03
- T1 Scarab 0:07
- T1 Ship Foundry 0:08
- T1 Shredder 0:03
- T1 Sky Bridge 0:11
- T1 Starship Projector 0:08
- T2 Supernova 3:25
- T1 Theodor 0:12
- T1 Tola 0:14
- T2 Tsunami 0:14
- T1 Walker Foundry 0:08
Builds
Builds
- T2 Advanced Armour Foundry 0:45 + 0:04
- T2 Starcannon 0:50 + 0:04