Advanced Armour Fabricator (l_fabrication_vehicle_adv) - /pa/units/land/l_fabrication_vehicle_adv/l_fabrication_vehicle_adv.json

Advanced Builder - Builds basic and advanced structures. Builds vehicle titan. Durable. More powerful than other land and air builders.
{
  "display_name": "!LOC:Advanced Armour Fabricator",
  "description": "!LOC:Advanced Builder - Builds basic and advanced structures. Builds vehicle titan. Durable. More powerful than other land and air builders.",
  "TEMP_texelinfo": 12,
  "attachable": {
    "offsets": {
      "head": [
        0,
        0.5,
        5
      ],
      "root": [
        0,
        0,
        0
      ]
    }
  },
  "audio": {
    "loops": {
      "build": {
        "cue": "/SE/Construction/Fab_contruction_beam_loop",
        "flag": "build_target_changed",
        "should_start_func": "has_build_target",
        "should_stop_func": "no_build_target"
      },
      "move": {
        "cue": "/SE/Movement/veh/fab_loop_T2",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/veh/fab_T2"
    }
  },
  "base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
  "build_metal_cost": 2250,
  "buildable_types": "(Custom1 & ( Structure & Land & Advanced - Factory | Factory & Land & Tank & Advanced | FabAdvBuild | FabBuild | Titan & Tank))",
  "command_caps": [
    "ORDER_Move",
    "ORDER_Patrol",
    "ORDER_Build",
    "ORDER_Reclaim",
    "ORDER_Repair",
    "ORDER_Assist",
    "ORDER_Use"
  ],
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/fab"
    },
    "died": {
      "effect_scale": 1.75
    }
  },
  "fx_offsets": [
    {
      "bone": "socket_latheRight",
      "filename": "/pa/effects/specs/legion_fab_spray.pfx",
      "type": "build"
    },
    {
      "bone": "socket_latheLeft",
      "filename": "/pa/effects/specs/legion_fab_spray.pfx",
      "type": "build"
    }
  ],
  "guard_layer": "WL_LandHorizontal",
  "max_health": 500,
  "mesh_bounds": [
    4.925,
    7.123,
    4.25
  ],
  "model": {
    "animtree": "/pa/anim/anim_trees/fabrication_turret_anim_tree.json",
    "filename": "/pa/units/land/l_fabrication_vehicle_adv/l_fabrication_vehicle_adv.papa"
  },
  "navigation": {
    "acceleration": 120,
    "brake": 120,
    "group_preference": "back",
    "move_speed": 10,
    "turn_speed": 360
  },
  "physics": {
    "allow_pushing": true,
    "radius": 4
  },
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 100,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 100,
          "shape": "capsule"
        }
      ]
    }
  },
  "scrolling_uv": {
    "scroll_rate": 0.6,
    "uv_split": 0.85
  },
  "selection_icon": {
    "diameter": -12
  },
  "tools": [
    {
      "aim_bone": "bone_pitch",
      "spec_id": "/pa/units/land/l_fabrication_vehicle_adv/l_fabrication_vehicle_adv_build_arm.json"
    }
  ],
  "transportable": {
    "size": 1
  },
  "unit_types": [
    "UNITTYPE_Fabber",
    "UNITTYPE_Construction",
    "UNITTYPE_Tank",
    "UNITTYPE_Mobile",
    "UNITTYPE_Land",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_CannonBuildable",
    "UNITTYPE_Custom1"
  ]
}