Gil-E
Sniper - Long range. High damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Recon
- Vision radius: 200
- No underwater vision
Unit Types
- Advanced
- Artillery
- Bot
- Custom58
- FactoryBuild
- Land
- Mobile
- Offense
- TacticalDefense
Built By
- T2 Advanced Bot Factory 0:17 + 0:03
Weapon #1
- Blueprint
- Range: 180
- Damage: 87.5 DPS: 350 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, WaterSurface, Air
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 350
- Burn damage: 15, radius 2
- Muzzle velocity: 1000.0
- Max velocity: 1000.0
- Collision check: enemies
- Collision response: impact
- Air & (Tactical | Heavy | MissileDefense)
- Mobile - Air
- Structure - Wall
- Mobile & Air
- Wall
Ammo
Target Priorities
Weapon #2
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air