tutorial_player_commander

{
    "base_spec": "/pa/units/commanders/imperial_invictus/imperial_invictus.json",
    "max_health": 1000000,
    "production": {
        "energy": 1000,
        "metal": 20
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 100
                }
            ]
        }
    },
    "storage": {
        "energy": 100000,
        "metal": 100000
    },
    "tools": [
        {
            "spec_id": "/pa/units/commanders/tutorial_player_commander/tutorial_player_commander_arm.json",
            "aim_bone": "bone_turret"
        },
        {
            "spec_id": "/pa/units/commanders/base_commander/base_commander_tool_bullet_weapon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_rightMuzzle",
            "primary_weapon": true
        },
        {
            "spec_id": "/pa/tools/uber_cannon/uber_cannon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_rightMuzzle",
            "secondary_weapon": true
        },
        {
            "spec_id": "/pa/units/commanders/base_commander/base_commander_tool_aa_weapon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_rightMuzzle",
            "primary_weapon": false,
            "show_range": false
        },
        {
            "spec_id": "/pa/units/commanders/base_commander/base_commander_tool_torpedo_weapon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_rightMuzzle",
            "primary_weapon": false,
            "show_range": false
        }
    ]
}