{
"base_spec": "/pa/units/commanders/imperial_invictus/imperial_invictus.json",
"max_health": 1000000,
"production": {
"energy": 1000,
"metal": 20
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 100
}
]
}
},
"storage": {
"energy": 100000,
"metal": 100000
},
"tools": [
{
"spec_id": "/pa/units/commanders/tutorial_player_commander/tutorial_player_commander_arm.json",
"aim_bone": "bone_turret"
},
{
"spec_id": "/pa/units/commanders/base_commander/base_commander_tool_bullet_weapon.json",
"aim_bone": "bone_turret",
"muzzle_bone": "socket_rightMuzzle",
"primary_weapon": true
},
{
"spec_id": "/pa/tools/uber_cannon/uber_cannon.json",
"aim_bone": "bone_turret",
"muzzle_bone": "socket_rightMuzzle",
"secondary_weapon": true
},
{
"spec_id": "/pa/units/commanders/base_commander/base_commander_tool_aa_weapon.json",
"aim_bone": "bone_turret",
"muzzle_bone": "socket_rightMuzzle",
"primary_weapon": false,
"show_range": false
},
{
"spec_id": "/pa/units/commanders/base_commander/base_commander_tool_torpedo_weapon.json",
"aim_bone": "bone_turret",
"muzzle_bone": "socket_rightMuzzle",
"primary_weapon": false,
"show_range": false
}
]
}