Avenger (orbital_fighter) - /pa/units/orbital/orbital_fighter/orbital_fighter.json

Orbital Fighter - Fast moving orbital fighter for offense and defense.
{
    "display_name": "Avenger",
    "description": "!LOC:Orbital Fighter - Fast moving orbital fighter for offense and defense.",
    "TEMP_texelinfo": 17.7177,
    "attachable": {
        "offsets": {
            "root": [
                0,
                0,
                0
            ]
        }
    },
    "base_spec": "/pa/units/orbital/base_orbital/base_orbital.json",
    "build_metal_cost": 300,
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_Attack",
        "ORDER_Assist"
    ],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/orbital"
        },
        "fired": {
            "audio_cue": "/SE/Weapons/orb/orb_fighter_fire",
            "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzle"
        },
        "died": {
            "audio_cue": "/SE/Death/orbital"
        }
    },
    "fx_offsets": [
        {
            "type": "moving",
            "filename": "/pa/units/air/gunship/gunship_jets.pfx",
            "bone": "bone_body",
            "offset": [
                0,
                8.9,
                0
            ],
            "orientation": [
                0,
                0,
                0
            ]
        }
    ],
    "guard_layer": "WL_Orbital",
    "guard_radius": 300,
    "max_health": 50,
    "mesh_bounds": [
        11,
        10,
        1.3
    ],
    "model": {
        "filename": "/pa/units/orbital/orbital_fighter/orbital_fighter.papa",
        "animations": {
            "deploy": "/pa/units/orbital/orbital_fighter/orbital_fighter_anim_deploy.papa",
            "closed": "/pa/units/orbital/orbital_fighter/orbital_fighter_anim_closed.papa"
        },
        "animtree": "/pa/anim/anim_trees/orbital_fighter_anim_tree.json"
    },
    "navigation": {
        "type": "orbital",
        "acceleration": 65,
        "brake": 20,
        "move_speed": 65,
        "turn_speed": 120,
        "circle_min_time": 2,
        "circle_max_time": 4,
        "hover_time": -1.0,
        "aggressive_behavior": "line",
        "aggressive_distance": 50,
        "bank_factor": 5
    },
    "physics": {
        "radius": 5,
        "gravity_scalar": 0.001
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "orbital",
                    "channel": "sight",
                    "shape": "sphere",
                    "radius": 400
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": 26.0
    },
    "spawn_layers": "WL_Orbital",
    "tools": [
        {
            "spec_id": "/pa/units/orbital/orbital_fighter/orbital_fighter_tool_weapon.json",
            "aim_bone": "bone_body",
            "muzzle_bone": "bone_recoil01"
        }
    ],
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Orbital",
        "UNITTYPE_Fighter",
        "UNITTYPE_Basic",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Interplanetary"
    ],
    "wreckage_health_frac": 0.0
}