Avenger (orbital_fighter) - /pa/units/orbital/orbital_fighter/orbital_fighter.json

Orbital Fighter - Fast moving orbital fighter for offense and defense.
{
  "display_name": "Avenger",
  "description": "!LOC:Orbital Fighter - Fast moving orbital fighter for offense and defense.",
  "TEMP_texelinfo": 17.7177,
  "attachable": {
    "offsets": {
      "root": [
        0,
        0,
        0
      ]
    }
  },
  "base_spec": "/pa/units/orbital/base_orbital/base_orbital.json",
  "build_metal_cost": 800,
  "command_caps": [
    "ORDER_Move",
    "ORDER_Patrol",
    "ORDER_Attack",
    "ORDER_Assist"
  ],
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/orbital"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/orb/orb_fighter_fire",
      "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzle"
    },
    "died": {
      "audio_cue": "/SE/Death/orbital"
    }
  },
  "fx_offsets": [
    {
      "type": "moving",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "bone": "bone_body",
      "offset": [
        0,
        8.9,
        0
      ],
      "orientation": [
        0,
        0,
        0
      ]
    }
  ],
  "gravwell_velocity_multiplier": 6.0,
  "guard_layer": "WL_Orbital",
  "max_health": 250,
  "mesh_bounds": [
    20,
    16,
    5.3
  ],
  "model": {
    "filename": "/pa/units/orbital/orbital_fighter/orbital_fighter.papa",
    "animations": {
      "deploy": "/pa/units/orbital/orbital_fighter/orbital_fighter_anim_deploy.papa",
      "closed": "/pa/units/orbital/orbital_fighter/orbital_fighter_anim_closed.papa"
    },
    "animtree": "/pa/anim/anim_trees/orbital_fighter_anim_tree.json"
  },
  "navigation": {
    "type": "orbital",
    "acceleration": 50,
    "brake": 50,
    "move_speed": 50,
    "turn_speed": 90,
    "circle_min_time": 2,
    "circle_max_time": 4,
    "hover_time": -1.0,
    "aggressive_behavior": "circle",
    "aggressive_distance": 150,
    "bank_factor": 1
  },
  "physics": {
    "radius": 5,
    "gravity_scalar": 0.001
  },
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "orbital",
          "channel": "sight",
          "shape": "sphere",
          "radius": 400
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 26.0
  },
  "spawn_layers": "WL_Orbital",
  "tools": [
    {
      "spec_id": "/pa/units/orbital/orbital_fighter/orbital_fighter_tool_weapon.json",
      "aim_bone": "bone_body",
      "muzzle_bone": "bone_recoil01"
    }
  ],
  "unit_types": [
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Orbital",
    "UNITTYPE_Fighter",
    "UNITTYPE_Basic",
    "UNITTYPE_FactoryBuild"
  ],
  "wreckage_health_frac": 0.0
}