Hive (l_swarm_hive) - /pa/units/land/l_swarm_hive/l_swarm_hive.json

Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.
{
    "display_name": "!LOC:Hive",
    "description": "!LOC:Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.",
    "TEMP_texelinfo": 22.484,
    "area_build_separation": 18,
    "atrophy_cool_down": 15,
    "atrophy_rate": 15.625,
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 750,
    "command_caps": [],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/structure_small"
        },
        "died": {
            "audio_cue": "/SE/Death/structure_small",
            "effect_scale": 0.5
        }
    },
    "fx_offsets": [
        {
            "bone": "bone_radar",
            "filename": "/pa/units/land/l_swarm_hive/idle.pfx",
            "offset": [
                0,
                0,
                0
            ],
            "orientation": [
                0,
                0,
                0
            ],
            "type": "idle"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "max_health": 1000,
    "mesh_bounds": [
        17.627,
        17.627,
        20.365
    ],
    "model": [
        {
            "animtree": "/pa/anim/anim_trees/fabrication_turret_anim_tree.json",
            "filename": "/pa/units/land/l_swarm_hive/l_swarm_hive.papa",
            "layer": "WL_LandHorizontal",
            "skirt_decal": "/pa/effects/specs/skirt_defense.json"
        },
        {
            "animtree": "/pa/anim/anim_trees/bindpose_anim_tree.json",
            "filename": "/pa/units/land/l_swarm_hive/l_swarm_hive.papa",
            "layer": "WL_WaterSurface"
        }
    ],
    "nearby_target_tick_update_interval": 2,
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 150,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 150,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -31
    },
    "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
    "tools": [
        {
            "aim_bone": "socket001",
            "muzzle_bone": [
                "socket001",
                "socket002"
            ],
            "projectiles_per_fire": 1,
            "spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
        },
        {
            "aim_bone": "socket003",
            "muzzle_bone": [
                "socket003",
                "socket004"
            ],
            "projectiles_per_fire": 1,
            "spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
        },
        {
            "aim_bone": "socket005",
            "muzzle_bone": [
                "socket005",
                "socket006"
            ],
            "projectiles_per_fire": 1,
            "spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
        },
        {
            "aim_bone": "socket007",
            "muzzle_bone": [
                "socket007",
                "socket008"
            ],
            "projectiles_per_fire": 1,
            "spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Structure",
        "UNITTYPE_Basic",
        "UNITTYPE_Land",
        "UNITTYPE_SurfaceDefense",
        "UNITTYPE_Defense",
        "UNITTYPE_Custom1",
        "UNITTYPE_FabBuild"
    ]
}