{
"display_name": "!LOC:Hive",
"description": "!LOC:Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.",
"TEMP_texelinfo": 22.484,
"area_build_separation": 18,
"atrophy_cool_down": 15,
"atrophy_rate": 15.625,
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 750,
"command_caps": [],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/structure_small"
},
"died": {
"audio_cue": "/SE/Death/structure_small",
"effect_scale": 0.5
}
},
"fx_offsets": [
{
"bone": "bone_radar",
"filename": "/pa/units/land/l_swarm_hive/idle.pfx",
"offset": [
0,
0,
0
],
"orientation": [
0,
0,
0
],
"type": "idle"
}
],
"guard_layer": "WL_AnySurface",
"max_health": 1000,
"mesh_bounds": [
17.627,
17.627,
20.365
],
"model": [
{
"animtree": "/pa/anim/anim_trees/fabrication_turret_anim_tree.json",
"filename": "/pa/units/land/l_swarm_hive/l_swarm_hive.papa",
"layer": "WL_LandHorizontal",
"skirt_decal": "/pa/effects/specs/skirt_defense.json"
},
{
"animtree": "/pa/anim/anim_trees/bindpose_anim_tree.json",
"filename": "/pa/units/land/l_swarm_hive/l_swarm_hive.papa",
"layer": "WL_WaterSurface"
}
],
"nearby_target_tick_update_interval": 2,
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 150,
"shape": "capsule"
},
{
"channel": "sight",
"layer": "underwater",
"radius": 150,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -31
},
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"tools": [
{
"aim_bone": "socket001",
"muzzle_bone": [
"socket001",
"socket002"
],
"projectiles_per_fire": 1,
"spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
},
{
"aim_bone": "socket003",
"muzzle_bone": [
"socket003",
"socket004"
],
"projectiles_per_fire": 1,
"spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
},
{
"aim_bone": "socket005",
"muzzle_bone": [
"socket005",
"socket006"
],
"projectiles_per_fire": 1,
"spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
},
{
"aim_bone": "socket007",
"muzzle_bone": [
"socket007",
"socket008"
],
"projectiles_per_fire": 1,
"spec_id": "/pa/units/land/l_swarm_hive/l_swarm_hive_tool_weapon.json"
}
],
"unit_types": [
"UNITTYPE_Structure",
"UNITTYPE_Basic",
"UNITTYPE_Land",
"UNITTYPE_SurfaceDefense",
"UNITTYPE_Defense",
"UNITTYPE_Custom1",
"UNITTYPE_FabBuild"
]
}