Lancer (l_sniper_bot) - /pa/units/land/l_sniper_bot/l_sniper_bot.json

Laser Walker - Short range. High damage. Attacks land, sea and seabed targets.
{
    "display_name": "!LOC:Lancer",
    "description": "!LOC:Laser Walker - Short range. High damage. Attacks land, sea and seabed targets.",
    "TEMP_texelinfo": 17.0425,
    "attachable": {
        "offsets": {
            "head": [
                0,
                0,
                7.4
            ],
            "root": [
                0,
                0,
                0
            ]
        }
    },
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/bot/sniper_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/bot/sniper"
        }
    },
    "base_spec": "/pa/units/land/base_bot/base_bot.json",
    "build_metal_cost": 150,
    "events": {
        "died": {
            "effect_scale": 1.2,
            "effect_spec": "/pa/effects/specs/default_explosion_bot_t2.pfx"
        },
        "fired": {
            "audio_cue": "/SE/Weapons/bot/sniper_fire",
            "effect_scale": 0.8,
            "effect_spec": "/pa/units/land/l_sniper_bot/muzzle_flash_medium.pfx socket_muzzle"
        }
    },
    "guard_layer": "WL_AnySurface",
    "max_health": 100,
    "mesh_bounds": [
        4,
        2.5,
        4.5
    ],
    "model": {
        "animations": {
            "idle": "/pa/units/land/l_sniper_bot/l_sniper_bot_anim_idle.papa",
            "walk": "/pa/units/land/l_sniper_bot/l_sniper_bot_anim_walk.papa"
        },
        "animtree": "/pa/anim/anim_trees/l_sniper_bot_anim_tree.json",
        "filename": "/pa/units/land/l_sniper_bot/l_sniper_bot.papa",
        "walk_speed": 15
    },
    "navigation": {
        "acceleration": 50,
        "brake": -1,
        "group_preference": "back",
        "move_speed": 15,
        "turn_speed": 720
    },
    "physics": {
        "radius": 2
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 100,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -11.0
    },
    "tools": [
        {
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_muzzle",
            "spec_id": "/pa/units/land/l_sniper_bot/l_sniper_bot_tool_weapon.json"
        }
    ],
    "transportable": {
        "size": 1
    },
    "unit_types": [
        "UNITTYPE_Bot",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Land",
        "UNITTYPE_Basic",
        "UNITTYPE_CannonBuildable",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1"
    ]
}