{
"display_name": "!LOC:Lancer",
"description": "!LOC:Laser Walker - Short range. High damage. Attacks land, sea and seabed targets.",
"TEMP_texelinfo": 16,
"attachable": {
"offsets": {
"head": [
0,
0,
7.4
],
"root": [
0,
0,
0
]
}
},
"audio": {
"loops": {
"move": {
"cue": "/SE/Movement/bot/sniper_loop",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
},
"selection_response": {
"cue": "/SE/Selection/bot/sniper"
}
},
"base_spec": "/pa/units/land/base_bot/base_bot.json",
"build_metal_cost": 150,
"events": {
"died": {
"effect_scale": 1.2,
"effect_spec": "/pa/effects/specs/default_explosion_bot_t2.pfx"
},
"fired": {
"audio_cue": "/SE/Weapons/bot/sniper_fire",
"effect_scale": 0.8,
"effect_spec": "/pa/units/land/l_sniper_bot/muzzle_flash_medium.pfx socket_muzzle"
}
},
"guard_layer": "WL_AnySurface",
"max_health": 120,
"mesh_bounds": [
4,
2.5,
4
],
"model": {
"animations": {
"idle": "/pa/units/land/l_sniper_bot/l_sniper_bot_idle.papa",
"walk": "/pa/units/land/l_sniper_bot/l_sniper_bot_walk.papa"
},
"animtree": "/pa/anim/anim_trees/l_sniper_bot_anim_tree.json",
"filename": "/pa/units/land/l_sniper_bot/l_sniper_bot.papa",
"walk_speed": 3
},
"navigation": {
"acceleration": 50,
"brake": 50,
"group_preference": "back",
"move_speed": 15,
"turn_speed": 720
},
"physics": {
"radius": 2
},
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 100,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -11.0
},
"tools": [
{
"aim_bone": "bone_turret",
"muzzle_bone": "socket_muzzle",
"spec_id": "/pa/units/land/l_sniper_bot/l_sniper_bot_tool_weapon.json"
}
],
"transportable": {
"size": 1
},
"unit_types": [
"UNITTYPE_Bot",
"UNITTYPE_Mobile",
"UNITTYPE_Offense",
"UNITTYPE_Land",
"UNITTYPE_Basic",
"UNITTYPE_CannonBuildable",
"UNITTYPE_FactoryBuild",
"UNITTYPE_Custom1"
]
}