Sea Urchin (l_sea_mine) - /pa/units/sea/l_sea_mine/l_sea_mine.json

Sea Mine - High damage. Invisible to most units.
{
    "display_name": "!LOC:Sea Urchin",
    "description": "!LOC:Sea Mine - High damage. Invisible to most units.",
    "TEMP_texelinfo": 10.2285,
    "area_build_pattern": [
        [
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            1,
            1,
            1,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0
        ]
    ],
    "area_build_separation": 1,
    "area_build_type": "Sphere",
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 80,
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/barrier"
        },
        "died": {
            "audio_cue": "/SE/Death/barrier",
            "effect_spec": "/pa/effects/specs/default_explosion_naval_sub.pfx"
        }
    },
    "guard_layer": "WL_AnySurface",
    "max_health": 5,
    "mesh_bounds": [
        3.15,
        3.15,
        3.15
    ],
    "model": [
        {
            "animations": {
                "idle": "/pa/units/sea/l_sea_mine/l_sea_mine_float.papa"
            },
            "animtree": "/pa/anim/anim_trees/constant_idle_anim_tree.json",
            "filename": "/pa/units/sea/l_sea_mine/l_sea_mine.papa"
        }
    ],
    "recon": {
        "observable": {
            "layer": "mine"
        },
        "observer": {
            "items": [
                {
                    "channel": "radar",
                    "layer": "surface_and_air",
                    "radius": 10,
                    "shape": "sphere"
                },
                {
                    "channel": "radar",
                    "layer": "underwater",
                    "radius": 10,
                    "shape": "sphere"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -7
    },
    "spawn_layers": "WL_WaterSurface",
    "strategic_icon_priority": 3,
    "tools": [
        {
            "aim_bone": "bone_root",
            "muzzle_bone": "bone_root",
            "spec_id": "/pa/units/sea/l_sea_mine/l_sea_mine_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Structure",
        "UNITTYPE_Naval",
        "UNITTYPE_Defense",
        "UNITTYPE_CombatFabAdvBuild",
        "UNITTYPE_Custom1"
    ],
    "wreckage_health_frac": 0.0
}