Sea Urchin (l_sea_mine) - /pa/units/sea/l_sea_mine/l_sea_mine.json

Sea Mine - High damage. Invisible to most units.
{
  "display_name": "!LOC:Sea Urchin",
  "description": "!LOC:Sea Mine - High damage. Invisible to most units.",
  "TEMP_texelinfo": 2.37699,
  "area_build_pattern": [
    [
      0,
      0,
      0,
      0,
      0,
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      0,
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    ]
  ],
  "area_build_separation": 1,
  "area_build_type": "Sphere",
  "base_spec": "/pa/units/land/base_structure/base_structure.json",
  "build_metal_cost": 80,
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/barrier"
    },
    "died": {
      "audio_cue": "/SE/Death/barrier",
      "effect_spec": "/pa/effects/specs/default_explosion_naval_sub.pfx"
    }
  },
  "guard_layer": "WL_AnySurface",
  "max_health": 5,
  "mesh_bounds": [
    10,
    10,
    10
  ],
  "model": [
    {
      "animations": {
        "idle": "/pa/units/sea/l_sea_mine/l_sea_mine_float.papa"
      },
      "animtree": "/pa/anim/anim_trees/constant_idle_anim_tree.json",
      "filename": "/pa/units/sea/l_sea_mine/l_sea_mine.papa"
    }
  ],
  "physics": {
    "ignore_collisions": true
  },
  "recon": {
    "observable": {
      "layer": "mine"
    },
    "observer": {
      "items": [
        {
          "channel": "radar",
          "layer": "surface_and_air",
          "radius": 10,
          "shape": "sphere"
        },
        {
          "channel": "radar",
          "layer": "underwater",
          "radius": 10,
          "shape": "sphere"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -7
  },
  "spawn_layers": "WL_WaterSurface",
  "strategic_icon_priority": 3,
  "tools": [
    {
      "aim_bone": "bone_root",
      "muzzle_bone": "bone_root",
      "spec_id": "/pa/units/sea/l_sea_mine/l_sea_mine_tool_weapon.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Basic",
    "UNITTYPE_Naval",
    "UNITTYPE_Defense",
    "UNITTYPE_CombatFabAdvBuild",
    "UNITTYPE_Custom1"
  ],
  "wreckage_health_frac": 0
}