{
"display_name": "!LOC:Decimator",
"description": "!LOC:Rocket Turret - High damage. Attacks land and sea targets.",
"TEMP_texelinfo": 15.8261,
"atrophy_cool_down": 15,
"atrophy_rate": 33.333,
"audio": {
"selection_response": {
"cue": "/SE/Selection/structure/artillery"
}
},
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 2000,
"command_caps": [
"ORDER_Attack"
],
"events": {
"died": {
"effect_scale": 0.5
},
"fired1": {
"audio_cue": "/SE/Weapons/structure/tact_mis_launcher_catapult_fire",
"effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTop01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddle01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottom01 /pa/units/land/l_rocket_barrage/vent_smoke.pfx vents01 /pa/units/land/l_rocket_barrage/back_smoke.pfx back_smoke01"
},
"fired2": {
"audio_cue": "/SE/Weapons/structure/tact_mis_launcher_catapult_fire",
"effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTop02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddle02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottom02 /pa/units/land/l_rocket_barrage/vent_smoke.pfx vents02 /pa/units/land/l_rocket_barrage/back_smoke.pfx back_smoke02"
},
"fired3": {
"audio_cue": "/SE/Weapons/structure/tact_mis_launcher_catapult_fire",
"effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTop03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddle03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottom03 /pa/units/land/l_rocket_barrage/vent_smoke.pfx vents03 /pa/units/land/l_rocket_barrage/back_smoke.pfx back_smoke03"
}
},
"fx_offsets": [
{
"bone": "laser01",
"filename": "/pa/effects/specs/laser_beam.pfx",
"offset": [
0,
0,
0
],
"orientation": [
0,
0,
0
],
"type": "idle"
},
{
"bone": "laser02",
"filename": "/pa/effects/specs/laser_beam.pfx",
"offset": [
0,
0,
0
],
"orientation": [
0,
0,
0
],
"type": "idle"
},
{
"bone": "laser03",
"filename": "/pa/effects/specs/laser_beam.pfx",
"offset": [
0,
0,
0
],
"orientation": [
0,
0,
0
],
"type": "idle"
}
],
"guard_layer": "WL_AnySurface",
"max_health": 2500,
"mesh_bounds": [
19.561,
20.497,
15.962
],
"model": [
{
"animtree": "/pa/anim/anim_trees/three_turret_anim_tree.json",
"filename": "/pa/units/land/l_rocket_barrage/l_rocket_barrage.papa",
"layer": "WL_LandHorizontal",
"skirt_decal": "/pa/effects/specs/skirt_08.json"
},
{
"animtree": "/pa/anim/anim_trees/three_turret_anim_tree.json",
"filename": "/pa/units/land/l_rocket_barrage/l_rocket_barrage.papa",
"layer": "WL_WaterSurface"
}
],
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 100,
"shape": "capsule"
},
{
"channel": "sight",
"layer": "underwater",
"radius": 100,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -30
},
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"tools": [
{
"aim_bone": "bone_pitch01",
"fire_event": "fired1",
"muzzle_bone": [
"socket_muzzleTop01",
"socket_muzzleMiddle01",
"socket_muzzleBottom01"
],
"projectiles_per_fire": 3,
"record_index": 1,
"spec_id": "/pa/units/land/l_rocket_barrage/l_rocket_barrage_tool_weapon.json"
},
{
"aim_bone": "bone_pitch02",
"fire_event": "fired2",
"muzzle_bone": [
"socket_muzzleTop02",
"socket_muzzleMiddle02",
"socket_muzzleBottom02"
],
"projectiles_per_fire": 3,
"record_index": 2,
"spec_id": "/pa/units/land/l_rocket_barrage/l_rocket_barrage_tool_weapon.json"
},
{
"aim_bone": "bone_pitch03",
"fire_event": "fired3",
"muzzle_bone": [
"socket_muzzleTop03",
"socket_muzzleMiddle03",
"socket_muzzleBottom03"
],
"projectiles_per_fire": 3,
"record_index": 3,
"spec_id": "/pa/units/land/l_rocket_barrage/l_rocket_barrage_tool_weapon.json"
}
],
"unit_types": [
"UNITTYPE_Land",
"UNITTYPE_Structure",
"UNITTYPE_Tactical",
"UNITTYPE_SurfaceDefense",
"UNITTYPE_Defense",
"UNITTYPE_Advanced",
"UNITTYPE_FabAdvBuild",
"UNITTYPE_Important",
"UNITTYPE_Custom1"
]
}