Decimator (l_rocket_barrage) - /pa/units/land/l_rocket_barrage/l_rocket_barrage.json

Rocket Turret - High damage. Attacks land and sea targets.
{
  "display_name": "!LOC:Decimator",
  "description": "!LOC:Rocket Turret - High damage. Attacks land and sea targets.",
  "TEMP_texelinfo": 21.1872,
  "atrophy_cool_down": 15,
  "atrophy_rate": 33.333,
  "audio": {
    "selection_response": {
      "cue": "/SE/Selection/structure/artillery"
    }
  },
  "base_spec": "/pa/units/land/base_structure/base_structure.json",
  "build_metal_cost": 2000,
  "command_caps": [
    "ORDER_Attack"
  ],
  "events": {
    "died": {
      "effect_scale": 0.5
    },
    "fired1": {
      "audio_cue": "/SE/Weapons/structure/tact_mis_launcher_catapult_fire",
      "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTopLeft01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddleLeft01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottomLeft01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTopRight01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddleRight01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottomRight01 /pa/units/land/l_rocket_barrage/vent_smoke.pfx vents01 /pa/units/land/l_rocket_barrage/back_smoke.pfx back_smoke01"
    },
    "fired2": {
      "audio_cue": "/SE/Weapons/structure/tact_mis_launcher_catapult_fire",
      "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTopLeft02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddleLeft02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottomLeft02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTopRight02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddleRight02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottomRight02 /pa/units/land/l_rocket_barrage/vent_smoke.pfx vents02 /pa/units/land/l_rocket_barrage/back_smoke.pfx back_smoke02"
    },
    "fired3": {
      "audio_cue": "/SE/Weapons/structure/tact_mis_launcher_catapult_fire",
      "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTopLeft03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddleLeft03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottomLeft03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleTopRight03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleMiddleRight03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzleBottomRight03 /pa/units/land/l_rocket_barrage/vent_smoke.pfx vents03 /pa/units/land/l_rocket_barrage/back_smoke.pfx back_smoke03"
    }
  },
  "fx_offsets": [
    {
      "bone": "laser01",
      "filename": "/pa/effects/specs/laser_beam.pfx",
      "offset": [
        0,
        0,
        0
      ],
      "orientation": [
        0,
        0,
        90
      ],
      "type": "idle"
    },
    {
      "bone": "laser02",
      "filename": "/pa/effects/specs/laser_beam.pfx",
      "offset": [
        0,
        0,
        0
      ],
      "orientation": [
        0,
        0,
        90
      ],
      "type": "idle"
    },
    {
      "bone": "laser03",
      "filename": "/pa/effects/specs/laser_beam.pfx",
      "offset": [
        0,
        0,
        0
      ],
      "orientation": [
        0,
        0,
        90
      ],
      "type": "idle"
    }
  ],
  "guard_layer": "WL_AnySurface",
  "max_health": 2500,
  "mesh_bounds": [
    19.561,
    20.497,
    15.962
  ],
  "model": [
    {
      "animtree": "/pa/anim/anim_trees/three_turret_anim_tree.json",
      "filename": "/pa/units/land/l_rocket_barrage/l_rocket_barrage.papa",
      "layer": "WL_LandHorizontal",
      "skirt_decal": "/pa/effects/specs/skirt_08.json"
    },
    {
      "animtree": "/pa/anim/anim_trees/three_turret_anim_tree.json",
      "filename": "/pa/units/land/l_rocket_barrage/l_rocket_barrage.papa",
      "layer": "WL_WaterSurface"
    }
  ],
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 100,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 100,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -33
  },
  "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
  "tools": [
    {
      "aim_bone": "bone_pitch01",
      "fire_event": "fired1",
      "muzzle_bone": [
        "socket_muzzleTopLeft01",
        "socket_muzzleMiddleLeft01",
        "socket_muzzleBottomLeft01",
        "socket_muzzleTopRight01",
        "socket_muzzleMiddleRight01",
        "socket_muzzleBottomRight01"
      ],
      "projectiles_per_fire": 3,
      "record_index": 0,
      "spec_id": "/pa/units/land/l_rocket_barrage/l_rocket_barrage_tool_weapon.json"
    },
    {
      "aim_bone": "bone_pitch02",
      "fire_event": "fired2",
      "muzzle_bone": [
        "socket_muzzleTopLeft02",
        "socket_muzzleMiddleLeft02",
        "socket_muzzleBottomLeft02",
        "socket_muzzleTopRight02",
        "socket_muzzleMiddleRight02",
        "socket_muzzleBottomRight02"
      ],
      "projectiles_per_fire": 3,
      "record_index": 1,
      "spec_id": "/pa/units/land/l_rocket_barrage/l_rocket_barrage_tool_weapon.json"
    },
    {
      "aim_bone": "bone_pitch03",
      "fire_event": "fired3",
      "muzzle_bone": [
        "socket_muzzleTopLeft03",
        "socket_muzzleMiddleLeft03",
        "socket_muzzleBottomLeft03",
        "socket_muzzleTopRight03",
        "socket_muzzleMiddleRight03",
        "socket_muzzleBottomRight03"
      ],
      "projectiles_per_fire": 3,
      "record_index": 2,
      "spec_id": "/pa/units/land/l_rocket_barrage/l_rocket_barrage_tool_weapon.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Land",
    "UNITTYPE_Structure",
    "UNITTYPE_Tactical",
    "UNITTYPE_SurfaceDefense",
    "UNITTYPE_Defense",
    "UNITTYPE_Advanced",
    "UNITTYPE_FabAdvBuild",
    "UNITTYPE_Important",
    "UNITTYPE_Custom1"
  ]
}