Monstrosity (l_bot_artillery_adv) - /pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv.json

Heavy Walker - Heavily armored. Long range. Attacks land, sea and seabed targets.
{
  "display_name": "!LOC:Monstrosity",
  "description": "!LOC:Heavy Walker - Heavily armored. Long range. Attacks land, sea and seabed targets.",
  "TEMP_texelinfo": 13,
  "attachable": {
    "offsets": {
      "head": [
        0,
        0,
        7.4
      ],
      "root": [
        0,
        0,
        0
      ]
    }
  },
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/bot/sniper_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/bot/sniper"
    }
  },
  "base_spec": "/pa/units/land/base_bot/base_bot.json",
  "build_metal_cost": 1700,
  "events": {
    "died": {
      "effect_scale": 1.5
    },
    "fired0": {
      "audio_cue": "/SE/Weapons/bot/sniper_fire",
      "effect_spec": "/pa/units/land/l_bot_artillery_adv/muzzle_flash.pfx socket_muzzle /pa/units/land/l_bot_artillery_adv/ground_smoke.pfx bone_root"
    },
    "fired1": {
      "audio_cue": "/SE/Weapons/bot/sniper_fire",
      "effect_spec": "/pa/units/land/l_t1_turret_basic/muzzle_flash.pfx socket_mini_muzzle_left /pa/units/land/l_t1_turret_basic/muzzle_flash.pfx socket_mini_muzzle_right"
    }
  },
  "guard_layer": "WL_AnySurface",
  "has_death_effects": true,
  "headlights": [
    {
      "bone": "bone_turret",
      "color": [
        0.75,
        1,
        1
      ],
      "far_distance": 20,
      "gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
      "intensity": 1.4,
      "near_distance": 1,
      "near_height": 1.5,
      "near_width": 1.5,
      "offset": [
        0,
        0,
        0
      ],
      "orientation": [
        0,
        0,
        0
      ]
    }
  ],
  "lamps": [],
  "max_health": 4000,
  "mesh_bounds": [
    10,
    12,
    12
  ],
  "model": {
    "animations": {
      "idle": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_idle.papa",
      "walk": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_walk.papa",
      "turn_right": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_turning_right.papa",
      "turn_left": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_turning_left.papa",
      "death": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_death.papa",
      "dead": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_dead.papa"
    },
    "animtree": "/pa/anim/anim_trees/l_bot_artillery_adv_anim_tree.json",
    "filename": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv.papa",
    "walk_speed": 8
  },
  "navigation": {
    "acceleration": 10,
    "aggressive_distance": 90,
    "brake": -1,
    "group_preference": "front",
    "move_speed": 12,
    "turn_accel": 45,
    "turn_speed": 45,
    "turn_in_place": true
  },
  "nearby_target_tick_update_interval": 15,
  "physics": {
    "radius": 3.5,
    "orient_interp_rate": 120.0
  },
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 100,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -24
  },
  "tools": [
    {
      "aim_bone": "bone_turret",
      "fire_event": "fired0",
      "muzzle_bone": "socket_muzzle",
      "record_index": 0,
      "spec_id": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_tool_weapon.json"
    },
    {
      "aim_bone": "bone_mini_turret",
      "fire_event": "fired1",
      "muzzle_bone": [
        "socket_mini_muzzle_right",
        "socket_mini_muzzle_left"
      ],
      "projectiles_per_fire": 2,
      "record_index": 1,
      "spec_id": "/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_light_tool_weapon.json"
    }
  ],
  "transportable": {
    "size": 1
  },
  "unit_types": [
    "UNITTYPE_Bot",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Land",
    "UNITTYPE_Heavy",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Custom1"
  ]
}