Peacekeeper (l_assault_bot) - /pa/units/land/l_assault_bot/l_assault_bot.json

Basic Infantry - Durable. Amphibious. Attacks land, sea and seabed targets.
{
    "display_name": "!LOC:Peacekeeper",
    "description": "!LOC:Basic Infantry - Durable. Amphibious. Attacks land, sea and seabed targets.",
    "TEMP_texelinfo": 20.8258,
    "attachable": {
        "offsets": {
            "head": [
                0,
                0,
                3.5
            ],
            "root": [
                0,
                0,
                0
            ]
        }
    },
    "audio": {
        "selection_response": {
            "cue": "/SE/Selection/bot/assault"
        }
    },
    "base_spec": "/pa/units/land/base_bot/base_bot.json",
    "build_metal_cost": 75,
    "events": {
        "fired": {
            "audio_cue": "/SE/Weapons/bot/assault_fire",
            "effect_spec": "/pa/effects/specs/default_small_muzzle_flash.pfx socket_muzzle"
        }
    },
    "guard_layer": "WL_AnySurface",
    "max_health": 170,
    "mesh_bounds": [
        4,
        2.5,
        4
    ],
    "model": {
        "animations": {
            "idle": "/pa/units/land/l_assault_bot/l_assault_bot_anim_idle.papa",
            "walk": "/pa/units/land/l_assault_bot/l_assault_bot_anim_walk.papa",
            "walk_start": "/pa/units/land/l_assault_bot/l_assault_bot_anim_walk_start.papa",
            "walk_stop": "/pa/units/land/l_assault_bot/l_assault_bot_anim_idle_start.papa"
        },
        "animtree": "/pa/anim/anim_trees/l_assault_bot_anim_tree.json",
        "filename": "/pa/units/land/l_assault_bot/l_assault_bot.papa",
        "walk_speed": 15
    },
    "navigation": {
        "acceleration": 50,
        "brake": 50,
        "group_preference": "front",
        "move_speed": 15,
        "turn_speed": 720,
        "type": "amphibious"
    },
    "physics": {
        "radius": 2
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 105,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 105,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -8
    },
    "tools": [
        {
            "aim_bone": "bone_turret",
            "muzzle_bone": [
                "socket_muzzle"
            ],
            "projectiles_per_fire": 1,
            "spec_id": "/pa/units/land/l_assault_bot/l_assault_bot_tool_weapon.json"
        }
    ],
    "transportable": {
        "size": 1
    },
    "unit_types": [
        "UNITTYPE_Bot",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Land",
        "UNITTYPE_Basic",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_CannonBuildable",
        "UNITTYPE_Custom1",
        "UNITTYPE_Amphibious"
    ]
}