{
"display_name": "!LOC:Peacekeeper",
"description": "!LOC:Basic Infantry - Durable. Amphibious. Attacks land, sea and seabed targets.",
"TEMP_texelinfo": 4.07719,
"attachable": {
"offsets": {
"head": [
0,
0,
3.5
],
"root": [
0,
0,
0
]
}
},
"audio": {
"selection_response": {
"cue": "/SE/Selection/bot/assault"
}
},
"base_spec": "/pa/units/land/base_bot/base_bot.json",
"build_metal_cost": 75,
"events": {
"fired": {
"audio_cue": "/SE/Weapons/bot/assault_fire",
"effect_spec": "/pa/effects/specs/default_small_muzzle_flash.pfx socket_muzzle"
}
},
"guard_layer": "WL_AnySurface",
"max_health": 170,
"mesh_bounds": [
4,
2.5,
4
],
"model": {
"animations": {
"idle": "/pa/units/land/l_assault_bot/l_assault_bot_idle.papa",
"walk": "/pa/units/land/l_assault_bot/l_assault_bot_walk.papa"
},
"animtree": "/pa/anim/anim_trees/l_assault_bot_anim_tree.json",
"filename": "/pa/units/land/l_assault_bot/l_assault_bot.papa",
"walk_speed": 3
},
"navigation": {
"acceleration": 50,
"brake": 50,
"group_preference": "front",
"move_speed": 15,
"turn_speed": 720,
"type": "amphibious"
},
"physics": {
"radius": 2
},
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 105,
"shape": "capsule"
},
{
"channel": "sight",
"layer": "underwater",
"radius": 105,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -8
},
"tools": [
{
"aim_bone": "bone_turret",
"muzzle_bone": [
"socket_muzzle"
],
"projectiles_per_fire": 1,
"spec_id": "/pa/units/land/l_assault_bot/l_assault_bot_tool_weapon.json"
}
],
"transportable": {
"size": 1
},
"unit_types": [
"UNITTYPE_Bot",
"UNITTYPE_Mobile",
"UNITTYPE_Offense",
"UNITTYPE_Land",
"UNITTYPE_Basic",
"UNITTYPE_FactoryBuild",
"UNITTYPE_CannonBuildable",
"UNITTYPE_Custom1",
"UNITTYPE_Amphibious"
]
}