{
"display_name": "Barnacle",
"description": "!LOC:Support Barge - Repairs damaged ships. Builds and detects mines. Cannot help build units. Water hover.",
"TEMP_texelinfo": 7.50603,
"attachable": {
"offsets": {
"root": [
0,
0,
0
],
"head": [
0,
0,
4
]
}
},
"audio": {
"loops": {
"build": {
"cue": "/SE/Construction/Fab_contruction_beam_loop",
"flag": "build_target_changed",
"should_start_func": "has_build_target",
"should_stop_func": "no_build_target"
},
"move": {
"cue": "/SE/Movement/sea/Fab_ship_loop",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
}
},
"base_spec": "/pa/units/sea/base_ship/base_ship.json",
"build_metal_cost": 550,
"buildable_types": "CombatFabBuild & Custom58",
"command_caps": [
"ORDER_Move",
"ORDER_Patrol",
"ORDER_Build",
"ORDER_Reclaim",
"ORDER_Repair",
"ORDER_Assist"
],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/sea_fab"
},
"died": {
"audio_cue": "/SE/Death/Sea_small",
"effect_spec": "/pa/effects/specs/default_explosion_naval.pfx",
"effect_scale": 0.8
}
},
"fx_offsets": [
{
"type": "build",
"filename": "/pa/effects/specs/fab_spray.pfx",
"bone": "socket_muzzle",
"offset": [
0.25,
0.0,
0.0
],
"orientation": [
0,
0,
0
]
},
{
"type": "build",
"filename": "/pa/effects/specs/fab_spray.pfx",
"bone": "socket_muzzle",
"offset": [
-0.25,
0.0,
0.0
],
"orientation": [
0,
0,
0
]
},
{
"type": "moving_forward",
"offset": [
0,
8,
0.9
],
"filename": "/pa/units/sea/fabrication_barge/fabrication_barge_thrust.pfx"
}
],
"max_health": 500,
"mesh_bounds": [
8,
15,
5
],
"model": {
"filename": "/pa/units/sea/fabrication_barge/fabrication_barge.papa",
"animtree": "/pa/anim/anim_trees/fabrication_turret_anim_tree.json"
},
"navigation": {
"type": "water-hover",
"acceleration": 100,
"brake": 100,
"move_speed": 12,
"turn_speed": 90,
"turn_accel": 45,
"park_stamp_type": "sphere",
"park_stamp_cost": 10
},
"physics": {
"shape": "sphere",
"radius": 4,
"allow_pushing": true
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 150
},
{
"layer": "underwater",
"channel": "sight",
"shape": "capsule",
"radius": 150
},
{
"layer": "mine",
"channel": "sight",
"shape": "capsule",
"radius": 150
}
]
}
},
"selection_icon": {
"diameter": 21.0
},
"spawn_layers": "WL_WaterSurface",
"tools": [
{
"spec_id": "/pa/units/sea/fabrication_barge/fabrication_barge_build_arm.json",
"aim_bone": "bone_turret"
}
],
"transportable": {
"size": 1
},
"unit_types": [
"UNITTYPE_Custom58",
"UNITTYPE_Offense",
"UNITTYPE_Construction",
"UNITTYPE_Naval",
"UNITTYPE_Mobile",
"UNITTYPE_Basic",
"UNITTYPE_FactoryBuild",
"UNITTYPE_WaterHover"
]
}