Bluehawk (bot_tactical_missile) - /pa/units/land/bot_tactical_missile/bot_tactical_missile.json

Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.
{
  "display_name": "Bluehawk",
  "description": "!LOC:Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.",
  "TEMP_texelinfo": 5.47132,
  "attachable": {
    "offsets": {
      "root": [
        0,
        0,
        0
      ],
      "head": [
        0,
        -1.1,
        9.2
      ]
    }
  },
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/bot/tactical_missile_bot",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/bot/tactical_missile_bot"
    }
  },
  "base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
  "build_metal_cost": 800,
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/bot"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/bot/bot_tactical_missile_fire",
      "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_leftMuzzle /pa/effects/specs/default_muzzle_flash.pfx socket_rightMuzzle"
    },
    "died": {
      "audio_cue": "/SE/Death/Bot",
      "effect_spec": "/pa/effects/specs/default_explosion_bot_t2.pfx",
      "effect_scale": 1.3
    }
  },
  "guard_layer": "WL_AnySurface",
  "max_health": 200,
  "mesh_bounds": [
    8.2,
    7,
    9.6
  ],
  "model": {
    "filename": "/pa/units/land/bot_tactical_missile/bot_tactical_missile.papa",
    "animations": {
      "death01": "/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_death01.papa",
      "run": "/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_run.papa",
      "fire": "/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_fire.papa",
      "idle": "/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_idle.papa"
    },
    "animtree": "/pa/anim/anim_trees/bot_tactical_missile_anim_tree.json",
    "walk_speed": 12
  },
  "navigation": {
    "type": "land-small",
    "acceleration": 120,
    "brake": -1,
    "move_speed": 12,
    "turn_speed": 720,
    "group_preference": "back"
  },
  "nearby_target_tick_update_interval": 3,
  "physics": {
    "radius": 3.5
  },
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "surface_and_air",
          "channel": "sight",
          "shape": "capsule",
          "radius": 100
        },
        {
          "layer": "underwater",
          "channel": "sight",
          "shape": "capsule",
          "radius": 100
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 15.0
  },
  "tools": [
    {
      "spec_id": "/pa/units/land/bot_tactical_missile/bot_tactical_missile_tool_weapon.json",
      "aim_bone": "socket_rightMuzzle",
      "muzzle_bone": [
        "socket_rightMuzzle",
        "socket_leftMuzzle"
      ]
    },
    {
      "spec_id": "/pa/units/land/bot_tactical_missile/bot_tactical_missile_tool_antidrop.json",
      "aim_bone": "socket_rightMuzzle",
      "muzzle_bone": [
        "socket_rightMuzzle",
        "socket_leftMuzzle"
      ]
    }
  ],
  "transportable": {
    "size": 1
  },
  "unit_types": [
    "UNITTYPE_Bot",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Land",
    "UNITTYPE_Tactical",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild"
  ]
}