Base Ship (base_ship) - /pa/units/sea/base_ship/base_ship.json

Base Ship Description - If you're seeing this, something is wrong in your ship.
{
    "display_name": "Base Ship",
    "description": "Base Ship Description - If you're seeing this, something is wrong in your ship.",
    "armor_type": "AT_Naval",
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/sea/destroyer_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/sea/sea"
        }
    },
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_Attack",
        "ORDER_Assist"
    ],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/sea"
        },
        "fired": {
            "audio_cue": "/SE/Weapons/base/base_fire_laser"
        },
        "died": {
            "audio_cue": "/SE/Death/Sea",
            "effect_spec": "/pa/effects/specs/default_building_explosion.pfx",
            "effect_scale": 1.5
        },
        "teleported": {
            "audio_cue": "/SE/Death/Veh",
            "effect_spec": "/pa/effects/specs/default_explosion.pfx"
        }
    },
    "guard_radius": 50,
    "navigation": {
        "type": "deepwater",
        "acceleration": 1000,
        "brake": 4000,
        "move_speed": 1000,
        "turn_speed": 1000,
        "dodge_radius": 15,
        "dodge_multiplier": 1.0,
        "wobble_factor": 0.1,
        "wobble_speed": 0.2,
        "park_stamp": {
            "shape": "box",
            "cost": 20,
            "type_data": [
                {
                    "move_type": "deepwater",
                    "stamp_type": "simple"
                },
                {
                    "move_type": "amphibious",
                    "stamp_type": "simple"
                },
                {
                    "move_type": "hover",
                    "stamp_type": "simple"
                },
                {
                    "move_type": "water-hover",
                    "stamp_type": "simple"
                }
            ]
        }
    },
    "physics": {
        "collision_layers": "WaterSurface",
        "shape": "sphere",
        "radius": 6,
        "air_friction": 1.0,
        "sync_radius_to_extents": false
    },
    "selection_icon": {
        "vertical_offset": 0
    },
    "spawn_layers": "WL_WaterSurface",
    "strategic_icon_priority": 3,
    "unit_types": [
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_NoBuild"
    ],
    "wreckage": {
        "remove_ground_cost_stamp": true,
        "collision": [
            "none"
        ]
    },
    "wreckage_health_frac": 0.0
}