Dox (assault_bot) - /pa/units/land/assault_bot/assault_bot.json

Basic Infantry - Fast, adaptable, expendable. Amphibious. Attacks surface targets when on land.
{
    "display_name": "Dox",
    "description": "!LOC:Basic Infantry - Fast, adaptable, expendable. Amphibious. Attacks surface targets when on land.",
    "TEMP_texelinfo": 4.07719,
    "attachable": {
        "offsets": {
            "root": [
                0,
                0,
                0
            ],
            "head": [
                0,
                0,
                3.5
            ]
        }
    },
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/bot/assault_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/bot/assault"
        }
    },
    "base_spec": "/pa/units/land/base_bot/base_bot.json",
    "build_metal_cost": 45,
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/bot"
        },
        "fired": {
            "audio_cue": "/SE/Weapons/bot/assault_fire",
            "effect_spec": "/pa/effects/specs/default_small_muzzle_flash.pfx socket_rightMuzzle /pa/effects/specs/default_small_muzzle_flash.pfx socket_leftMuzzle"
        }
    },
    "guard_layer": "WL_AnySurface",
    "max_health": 40,
    "mesh_bounds": [
        4,
        2,
        4
    ],
    "model": {
        "filename": "/pa/units/land/assault_bot/assault_bot.papa",
        "animations": {
            "death01": "/pa/units/land/assault_bot/assault_bot_anim_death01.papa",
            "walk": "/pa/units/land/assault_bot/assault_bot_anim_run.papa",
            "idle": "/pa/units/land/assault_bot/assault_bot_anim_idle.papa",
            "aim_up": "/pa/units/land/assault_bot/assault_bot_anim_aim_up.papa",
            "aim_down": "/pa/units/land/assault_bot/assault_bot_anim_aim_dwn.papa"
        },
        "animtree": "/pa/anim/anim_trees/bipedal_mech_anim_tree.json",
        "walk_speed": 20
    },
    "navigation": {
        "type": "amphibious",
        "acceleration": 50,
        "brake": -1,
        "move_speed": 20,
        "turn_speed": 720
    },
    "physics": {
        "radius": 2.0
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 105
                },
                {
                    "layer": "underwater",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 105
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": 8.0
    },
    "tools": [
        {
            "spec_id": "/pa/units/land/assault_bot/assault_bot_tool_weapon.json",
            "aim_bone": "socket_aim",
            "projectiles_per_fire": 2,
            "muzzle_bone": [
                "socket_leftMuzzle",
                "socket_rightMuzzle"
            ]
        }
    ],
    "transportable": {
        "size": 1
    },
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Bot",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Land",
        "UNITTYPE_Basic",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_CannonBuildable",
        "UNITTYPE_Amphibious"
    ]
}