Avenger
Orbital Fighter - Fast moving orbital fighter for offense and defense.- HP: 250
- Build cost: 800 metal
- Maximum range: 150
- Total DPS: 25
Overview
BlueprintGil-E
Sniper - Long range with high damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 220
- Total DPS: 200.0
Overview
Blueprint- Max speed: 50
- Acceleration: 50
- Braking rate: 50
- Turn rate: 90
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- No underwater vision
- Orbital vision radius: 400
Recon
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Blueprint
- Range: 150
- Damage: 25 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 45° at 1000° per second
- Pitch: 15° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Collision check: enemies
- Collision response: impact
- Orbital
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 220
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Orbital Factory 0:10 + 0:04
- T1 Orbital Launcher 0:20 + 0:03
Built By
- T2 Advanced Bot Factory 0:20 + 0:03