Avenger

Orbital Fighter - Fast moving orbital fighter for offense and defense.

    Overview

    Blueprint
    • HP: 250
    • Build cost: 800 metal
    • Maximum range: 150
    • Total DPS: 25

Stingray

Missile Ship - Long range with radar. High damage anti-air and tactical missiles. Attacks land, sea, air, and orbital targets.

    Overview

    Blueprint
    • HP: 3000
    • Build cost: 3200 metal
    • Maximum range: 225
    • Total DPS: 1130.0

    Physics

    • Max speed: 50
    • Acceleration: 50
    • Braking rate: 50
    • Turn rate: 90

    Physics

    • Max speed: 8
    • Acceleration: 30
    • Braking rate: 80
    • Turn rate: 45

    Recon

    • No underwater vision
    • Orbital vision radius: 400

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Weapon

    • Blueprint
    • Range: 150
    • Damage: 25 DPS: 25 damage every 1.00 seconds (1 shot per second)
    • Yaw: 45° at 1000° per second
    • Pitch: 15° at 1000° per second
    • Targets: Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage: 25
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital

    Weapon #1

    • Blueprint
    • Range: 225
    • Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
    • Targets: LandHorizontal, WaterSurface, Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 1000
    • Burn damage: 15, radius 2
    • Muzzle velocity: 80.0
    • Max velocity: 80.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile
      • Wall

    Weapon #2

    • Blueprint
    • Range: 150
    • Damage: 800 DPS: 200 damage every 0.25 seconds (4 shots per second)
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 200
    • Splash: 10 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 25.0
    • Max velocity: 250.0
    • Turn rate: 360.0
    • Collision check: enemies
    • Collision response: impact

    Weapon #3

    • Blueprint
    • Range: 225
    • Damage: 80.0 DPS: 400 damage every 5.00 seconds (0.2 shots per second)
    • Targets: Orbital, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 400
    • Burn damage: 15, radius 2
    • Muzzle velocity: 10.0
    • Max velocity: 200.0
    • Turn rate: 720
    • Collision check: target
    • Collision response: destroy
    • Target Priorities
      • Structure - Wall
      • Mobile
      • Wall
      Anti Entity Targets