Spoiler

Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.

    Overview

    Blueprint
    • HP: 5
    • Build cost: 20 metal
    • Maximum range: 5
    • Build locations: land

Leveler

Assault Tank - Devastating damage with heavy armor. Vulnerable to flanking. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 1500
    • Build cost: 800 metal
    • Maximum range: 120
    • Total DPS: 600

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 60

    Recon

    • Vision radius: 2
    • No underwater vision
    • Radar radius: 5

    Recon

    • Vision radius: 100
    • No underwater vision

    Economy

    • Weapon energy consumption: 100000 / s

    Economy

    Self Destruct

    • Blueprint
    • Range: 5
    • Yaw: 360° at 3600° per second
    • Pitch: 360° at 3600° per second
    • Energy consumption: 100000 per shot
    • Targets: LandHorizontal, WaterSurface
    • Charges in 1.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 1
    • Max velocity: 1
    • Collision check: enemies
    • Collision response: impact

    Weapon

    • Blueprint
    • Range: 120
    • Projectiles per fire: 2
    • Damage: 600 DPS: 2x300 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 30° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 300
    • Splash: 300 damage, radius 1
    • Burn damage: 15, radius 2
    • Muzzle velocity: 160.0
    • Max velocity: 160.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air