Atlas

Seismic Titan - Devastating damage to everything nearby. Amphibious. Attacks land, sea, and undersea targets.

    Overview

    Blueprint
    • HP: 60000
    • Build cost: 30000 metal
    • Maximum range: 135
    • Total DPS: 1600.0

Sheller

Mortar tank - Advanced long range mobile artillery.

    Overview

    Blueprint
    • HP: 125
    • Build cost: 1200 metal
    • Maximum range: 260
    • Total DPS: 100.0

    Physics

    • Max speed: 13
    • Acceleration: 260
    • Braking rate: -1.0
    • Turn rate: 60

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 60

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 100
    • No underwater vision

    Weapon #1

    • Blueprint
    • Range: 135
    • Damage: 1600.0 DPS: 8000 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 360° at 720° per second
    • Pitch: 40° at 720° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 8000
    • Splash: 8000 damage, radius 140
    • Full damage splash radius: 80
    • Burn damage: 200, radius 137
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Nuke | NukeDefense

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 60
    • Full damage splash radius: 30
    • Burn damage: 200, radius 60
    • Collision check: enemies
    • Collision response: impact

    Weapon

    • Blueprint
    • Range: 260
    • Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 30° per second
    • Pitch: 89° at 30° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 400
    • Splash: 400 damage, radius 15
    • Full damage splash radius: 1
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Mobile - Air
      • Structure & SurfaceDefense
      • Structure & Defense
      • Structure - Wall
      • Wall