Sheller (tank_heavy_mortar) - /pa/units/land/tank_heavy_mortar/tank_heavy_mortar.json

Mortar tank - Advanced long range mobile artillery.
{
  "display_name": "Sheller",
  "description": "!LOC:Mortar tank - Advanced long range mobile artillery.",
  "TEMP_texelinfo": 9.31488,
  "attachable": {
    "offsets": {
      "root": [
        0,
        0,
        0
      ],
      "head": [
        0,
        0,
        3.1
      ]
    }
  },
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/veh/tank_heavy_mortar_loop_sheller_T2",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    }
  },
  "base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
  "build_metal_cost": 1200,
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/veh"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/veh/tank_T2_sheller"
    },
    "died": {
      "audio_cue": "/SE/Death/Veh",
      "effect_spec": "/pa/effects/specs/default_explosion_bot_t2.pfx",
      "effect_scale": 1.0
    }
  },
  "guard_layer": "WL_AnySurface",
  "influence_radius": 400,
  "max_health": 125,
  "mesh_bounds": [
    7,
    7.5,
    3.8
  ],
  "model": {
    "filename": "/pa/units/land/tank_heavy_mortar/tank_heavy_mortar.papa",
    "animtree": "/pa/anim/anim_trees/turret_anim_tree.json",
    "arrows": 5
  },
  "navigation": {
    "type": "land-small",
    "acceleration": 100,
    "brake": 100,
    "move_speed": 10,
    "turn_speed": 60,
    "group_preference": "back"
  },
  "nearby_target_tick_update_interval": 15,
  "physics": {
    "radius": 6
  },
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "surface_and_air",
          "channel": "sight",
          "shape": "capsule",
          "radius": 100
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 13.5
  },
  "tools": [
    {
      "spec_id": "/pa/units/land/tank_heavy_mortar/tank_heavy_mortar_tool_weapon.json",
      "aim_bone": "socket_aim",
      "muzzle_bone": "socket_muzzle"
    }
  ],
  "transportable": {
    "size": 1
  },
  "unit_types": [
    "UNITTYPE_Custom58",
    "UNITTYPE_Tank",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Land",
    "UNITTYPE_Artillery",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild"
  ]
}