Epoch

Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 7500
    • Build cost: 6000 metal
    • Maximum range: 430
    • Total DPS: 320.0

Piranha

Gunboat - Cheap. Fast. Expendable. Water hover. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 175
    • Build cost: 150 metal
    • Maximum range: 105
    • Total DPS: 40

    Physics

    • Max speed: 11
    • Acceleration: 30
    • Braking rate: 80
    • Turn rate: 30

    Physics

    • Max speed: 20
    • Acceleration: 75
    • Braking rate: 200
    • Turn rate: 180
    • Hovers over water and shallows

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Weapon #1

    • Blueprint
    • Range: 400
    • Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 120° at 45° per second
    • Pitch: 90° at 90° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 800
    • Splash: 800 damage, radius 25
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 130.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    • Blueprint
    • Range: 430
    • Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 120° at 45° per second
    • Pitch: 90° at 90° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 800
    • Splash: 800 damage, radius 25
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon

    • Blueprint
    • Range: 105
    • Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 89° at 180° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 20
    • Burn damage: 15, radius 2
    • Muzzle velocity: 130.0
    • Max velocity: 130.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air