Ripple

Wave Turret - Attacks sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 250 metal
    • Maximum range: 200
    • Total DPS: 150.0
    • Build locations: water surface

Decimator

Rocket Turret - High damage. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 2500
    • Build cost: 2000 metal
    • Maximum range: 160
    • Total DPS: 648.0
    • Build locations: land, water surface

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 200
    • Sonar radius: 200

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Weapon

    • Blueprint
    • Range: 200
    • Projectiles per fire: 2
    • Firing standard deviation: 3.5
    • Damage: 150.0 DPS: 2x125 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 180° at 1800° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 125
    • Muzzle velocity: 60.0
    • Max velocity: 75.0
    • Turn rate: 1080
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon (x3)

    • Blueprint
    • Range: 160
    • Projectiles per fire: 3
    • Firing standard deviation: 25
    • Damage: 216.0 DPS: 3x90 damage every 1.25 seconds (0.8 shots per second)
    • Yaw: 360° at 70° per second
    • Pitch: 180° at 70° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 90
    • Splash: 90 damage, radius 6
    • Full damage splash radius: 5
    • Muzzle velocity: 10
    • Max velocity: 120
    • Turn rate: 270.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall