Dox

Basic Infantry - Fast, adaptable, expendable. Amphibious. Attacks surface targets when on land.

    Overview

    Blueprint
    • HP: 40
    • Build cost: 45 metal
    • Maximum range: 75
    • Total DPS: 20.0
    • Rolloff delay: 4.0

Starcannon

Planetary Transport - Builds and launches up to 14 units at once to the planet below.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 2600 metal
    • Unit storage capacity: 9
    • Maximum range: 600
    • Rolloff delay: 4.0
    • Build locations: orbital

    Physics

    • Max speed: 20
    • Acceleration: 50
    • Braking rate: -1
    • Turn rate: 720
    • Amphibious

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 105
    • Underwater vision radius: 105

    Recon

    • Vision radius: 150
    • No underwater vision
    • Orbital vision radius: 600
    • Visibility

    • Always visible

    Economy

    Economy

    • Build rate: 45
    • Fabrication metal consumption: 45 / s
    • Fabrication energy consumption: 2250 / s
    • Energy consumption per metal: 50.0

    Weapon

    • Blueprint
    • Range: 75
    • Projectiles per fire: 2
    • Damage: 20.0 DPS: 2x10 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 10
    • Burn damage: 15, radius 2
    • Muzzle velocity: 130.0
    • Max velocity: 130.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall

    Weapon

    • Blueprint
    • Range: 600
    • Firing standard deviation: 23
    • Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: LandHorizontal
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Metal cost: 1 per shot
    • Build time: 0:00.0
    • Muzzle velocity: 40.0
    • Max velocity: 120.0
    • Turn rate: 45
    • Collision check: ground
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Builds