Nuclear Missile Launcher

Nuclear Missile Launcher - Builds interplanetary long range nuclear missile with large area damage.

    Overview

    Blueprint
    • HP: 1500
    • Build cost: 14400 metal
    • Missile storage capacity: 1
    • Maximum range: 5000
    • Total DPS: 33000.0
    • Build locations: land, water surface

Necromancer

Siege Walker - Spawns Purgers. Can attack land targets only.

    Overview

    Blueprint
    • HP: 250
    • Build cost: 1400 metal
    • Maximum range: 180

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 10
    • Acceleration: 80
    • Braking rate: -1
    • Turn rate: 240
    • Amphibious

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Economy

    • Build rate: 90
    • Fabrication metal consumption: 90 / s
    • Fabrication energy consumption: 6000 / s
    • Energy consumption per metal: 66.7

    Economy

    • Weapon metal consumption: 35 / s

    Weapon

    • Blueprint
    • Range: 5000
    • Damage: 33000.0 DPS: 33000 damage every 1.00 seconds (1 shot per second)
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Interplanetary type: System
    • Metal cost: 30000 per shot
    • Build time: 5:33
    • Damage: 33000
    • Splash: 33000 damage, radius 150
    • Full damage splash radius: 125
    • Burn damage: 200, radius 137
    • Muzzle velocity: 40.0
    • Max velocity: 75.0
    • Turn rate: 180
    • Collision check: ground
    • Collision response: impact
    • Unit types: Interplanetary, Mobile, Orbital
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Weapon

    • Blueprint
    • Range: 180
    • Projectiles per fire: 7
    • Firing standard deviation: 360
    • Damage: 0.0 DPS: 7x0 damage every 12.00 seconds (0.083 shots per second)
    • Yaw: 180° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Metal consumption: 420 per shot
    • Targets: LandHorizontal
    • Ammo recharged after 12.0 seconds
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 17
    • Max velocity: 20
    • Collision check: enemies
    • Collision response: impact