Necromancer (l_necromancer) - /pa/units/land/l_necromancer/l_necromancer.json

Siege Walker - Spawns Purgers. Can attack land targets only.
{
  "display_name": "!LOC:Necromancer",
  "description": "!LOC:Siege Walker - Spawns Purgers. Can attack land targets only.",
  "TEMP_texelinfo": 10,
  "attachable": {
    "offsets": {
      "head": [
        0,
        0,
        4
      ],
      "root": [
        0,
        0,
        0
      ]
    }
  },
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/bot/grenadier_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/bot/grenadier"
    }
  },
  "base_spec": "/pa/units/land/base_bot/base_bot.json",
  "build_metal_cost": 1400,
  "command_caps": [
    "ORDER_Move",
    "ORDER_Patrol",
    "ORDER_Attack",
    "ORDER_Assist",
    "ORDER_Use",
    "ORDER_FireSecondaryWeapon"
  ],
  "events": {
    "died": {},
    "fired": {
      "audio_cue": "/SE/Weapons/bot/grenadier_fire",
      "effect_spec": "/pa/effects/specs/default_small_muzzle_flash.pfx right_muzzle01 /pa/effects/specs/default_small_muzzle_flash.pfx left_muzzle01 /pa/effects/specs/default_small_muzzle_flash.pfx right_muzzle02 /pa/effects/specs/default_small_muzzle_flash.pfx left_muzzle02 /pa/effects/specs/default_small_muzzle_flash.pfx right_muzzle03 /pa/effects/specs/default_small_muzzle_flash.pfx left_muzzle03 /pa/units/land/l_riot_bot/bullet_shells.pfx bone_pivot /pa/units/land/l_riot_bot/bullet_shells_left.pfx bone_pivot"
    }
  },
  "guard_layer": "WL_AnySurface",
  "max_health": 250,
  "mesh_bounds": [
    8.05,
    6.214,
    9.995
  ],
  "model": {
    "animations": {
      "death01": "/pa/units/land/bot_grenadier/bot_grenadier_anim_death.papa",
      "idle": "/pa/units/land/l_necromancer/l_necromancer_idle.papa",
      "walk": "/pa/units/land/l_necromancer/l_necromancer_walk.papa"
    },
    "animtree": "/pa/anim/anim_trees/l_necromancer_anim_tree.json",
    "filename": "/pa/units/land/l_necromancer/l_necromancer.papa",
    "walk_speed": 3
  },
  "navigation": {
    "acceleration": 80,
    "brake": -1,
    "group_preference": "back",
    "move_speed": 10,
    "turn_speed": 240,
    "type": "amphibious"
  },
  "physics": {
    "radius": 2
  },
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 100,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 100,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -15
  },
  "tools": [
    {
      "aim_bone": "bone_root",
      "muzzle_bone": [
        "drop001",
        "drop005",
        "drop007",
        "drop004",
        "drop002",
        "drop006",
        "drop003"
      ],
      "projectiles_per_fire": 7,
      "spec_id": "/pa/units/land/l_necromancer/l_necromancer_tool_weapon.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Bot",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Artillery",
    "UNITTYPE_Land",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Custom1",
    "UNITTYPE_Amphibious"
  ]
}